Krzysztof Grzelak

@KrzGrz
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Game Dev enthusiast and the sole indie developer behind "Nightwatch at the Hopkins' Cliffside"
Steamhttps://store.steampowered.com/app/3121630/Nightwatch_at_the_Hopkins_Cliffside/
Xhttps://x.com/Krz_Grz
YouTubehttps://www.youtube.com/@EclipseOdysseyCreations

Just clocked in. I think I'm lost. 🏢☁️

Taking a detour into some liminal space aesthetics this time. I built this endless corporate purgatory to experiment with surrealism and scale. There is something deeply unsettling about perfectly repeating beige cubicles stretching out to the horizon under an artificial, grid-like sky.

#MastoArt #LiminalSpace #UnrealEngine #UE5 #3DRender #SurrealArt #TheBackrooms #EnvironmentDesign #DigitalArt

Building out some brighter, more vibrant worlds! ☀️🌊🔺

For this scene, I wanted to contrast lush, colorful coastal vegetation with sharp, mysterious geometric ruins scattered along the shoreline and deep in the water. It was a fun departure from the darker, moodier lighting I did last time. Even though the flowers were a pain to make, I'm really happy with how the blues and purples pop here.

#MastoArt #EnvironmentDesign #3DRender #UnrealEngine #GameDev #FantasyArt #SciFiArt #WorldBuilding

A quiet drive through the night. 🌧️🌲

Created this forest road scene using Unreal Engine. I really wanted to capture that feeling of warm evening light while getting back from that moments which you know will become core memories. Nostalgic rain and wet pavement under the streetlights were an inspiration from a video which I saw somewhere.

Fun fact: the godrays were actually faked with cones and well adjusted shader.

#MastoArt #UnrealEngine #UE5 #EnvironmentDesign #CreativeToots #DigitalArt

Art No. 3 of the year! The streak has been saved.

With Valentine’s Day coming up, I revisited a variation from my previous ring project. I finally realized one of the designs reminded me of the WandaVision end credits, so I leaned fully into that inspiration for this rose. 🥀📺

#DigitalArt #ArtStreak #ValentinesArt #RoseArt #CreativeProcess

This is the second render I've made this year. Which means that I've managed to keep up my every-second-week-rendering streak!
I may have neglected some university projects tho, but in the end everyone should have some priorities
And here is a vertical version!

I present to you this render done by me.
I hope it is pleasing to the eye.
I was inspired by the wallpaper engine background created by Phoenix 843.

My New Year's resolution is to create at least one piece of art per month (yet I aim to create one every two weeks). It doesn't seem like much, but given the busyness of my university, I'm hoping to mange making them in my spare time. I'll sum it up at the end of the year and see how I did!

A follow up to my previous render. Here we can see same towers, but without applied materials, just in a lighting view. And well, without water.

Personally I think that these may look even better than the original.

The bottom parts of the towers are their inverted versions, spawned with rotation towards points on a sphere, generated using adapted version of the Fibonacci sphere algorithm.

Created some liminal inspired renders I've done for some practice.

The towers consist of floors, which have 4 bottom and 3 top variants, meaning every floor has 12 possible combinations. All spawned randomly.