Charles Boury

@Charlesboury
200 Followers
156 Following
223 Posts
Game graphics 🎨 Expect cute characters, grand environments, tech art tips & lowpoly appreciation ✨
Personal websitehttps://charlesboury.fr
new friend

Caravan SandWitch est nominé aux Pégases dans 4 catégories, bravo à toute la team 💪💪💪💪
Et nomination en Excellence Visuelle ! YAY !!!
La liste : soumission-pegases.academiejeuvideo.org/public

@sandwitchdev
#Pégases2025

Moss on Tavistock’s Victorian viaduct this morning #Devon #photography #mosstodon

“No but like, Bluesky’s protocol is good! Even better than ActivityPub.”

Sure, I have no doubt. Talented people have worked on it. But what does it mean when the money people come knocking?

Absolutely nothing. Just because a company published docs online on how to access their API for free provides no guarantee they’ll keep granting you access to their API free of charge in the future.

Twitter once had a public API. So did Reddit*. Both wanted to make more money. Now they no longer do.

I AM THE FLOWER SMELLING CHAMPION OF THE FUCKING WOOOORLD 🏆

#Godoctober Day 15

Diving in collisions at last. For now it's a simple export from blender with "-col" suffix. So complex concave colliders, no batch-export, no material assignement

I'll look for a better pipeline (maybe a plugin?)

#GodotEngine #collisions #b3d

rtx ON

#Godoctober day 14

Played with Shader globals: Wetness everywhere 💦

also idk how to use specular & metallic ><

#GodotEngine #shader

One of the best optimizations you can do in #gamedev art is to treat materials like a palette, as opposed to individually assigned objects.

Not only is it great for stylistic and visual cohesion, but also for a technical performance boost!

#indiedev #solodev #gameart #techart

Made with #godotengine 4. Using the new decal system, with my custom shaders, I was able to create the following #3D scene.
#godot4
#godot