@cmconseils
???
I've never seen any piece of video game architecture or urban planning that was anything better than absolutely horrible. You really wouldn't want to live in any of these disfunctional, disproportionate nightmares IRL.
@ax11 @cmconseils Okay, maybe not in Vivec City, but Balmora? i'd love living there.
@cygnathreadbare @cmconseils If you like houses without bathes and kitchens, lots of captive, windowless rooms and need only rudimentary social activity...

@ax11 @cmconseils
I guess there's a difference between "designing for the player's experience" and "designing for the citizen's experience". Most (made up) game cities or towns make no sense as livable places.

But then again, the point is that designing for something else than a car makes a stark difference.