Deus Ex: Invisible War audio director says 'there was room for improvement'

It wasn’t this ‘90s cyberpunk Johnny Mnemonic cheese fest that everybody reveled in at that time.

Deus Ex: Invisible War audio director says 'there was room for improvement'

"It wasn't this '90s cyberpunk Johnny Mnemonic cheese fest that everybody reveled in at that time."

PC Gamer

Anyone who has ever actually played Invisible War will know that is quite the understatement.

It pretty much killed the franchise until SquareEnix bought it.