Made a basic UI, for representing the physical and mental needs of a character!
Needs influence what a character chooses to do, and may trigger other effects when very high or low. Each need is represented by a bar, and has arrows to show how quickly they 're currently draining or filling. Actions and ambient conditions can influence this; for now, I just made it so Stamina drains 3 times faster whenever a character is moving.
Still prototyping things out, so none of this is final, but the System seems to be working as expected!



















