Here's a hair like structure made with a vector-flow-field added variables for example for the transparency and a circular constraint.

In the last Genuary I made this looking more like fur and I wanted to come back to it.
Also, my hair looks a little like this. ;)

In the last days I think of combining these artistic structures with a game. So maybe a character running with such a flow field behind him or transitions made with the dithering I made some time ago.

Would you play and look into such a game?

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@w4v3

Would make an interesting “bump map” for sure 🕊️

@Peace Nice idea. The alpha texture should have a higher resolution and using displacement would maybe improve but it's an approach I maybe pick up: Creating a generative art pattern to use it as a texture.

Maybe for dragon skin, wood or more fantastic objects.

Have a great day!

Hello 👋You can call me Bryan. I have seen some of your works on your page, and they’re really beautiful and unique, I wanted to know if I could purchase some digitally, if possible.

@Bryan23424 Thank you very much for the kind words.

Can you write me to [email protected] please?