https://blog.gslin.org/archives/2026/03/25/12950/linux-6-14-%e7%9a%84-ntsync-%e5%b0%8d-wine-11-%e7%9a%84%e5%8a%a0%e9%80%9f/
Linux 6.14 的 ntsync 對 Wine 11 的加速
#desktop #futex #game #kernel #linux #lock #mutex #ntsync #overhead #performance #rpc #semaphore #speed #steam #wine #wineserver
看到「Wine 11 rewrites how Linux runs Windows games at the kernel level, and the speed gains are massive (via)」這則,記得好像是去年有掃到 kernel 支援的消息,現在 Wine 11 正式支援,可以來回顧一下差異了...