#bevy_ecs #raylib #gameengine #rust #gamedev #indiedev Run, walk, idle, attack and now jump movement. It's a bit buggy, but it works!
@idaho06 Woah nice, bevy really has come a long way
@beemdvp It's just the bevy_ecs library for handling the data and the functions to render etc. The actual handling of graphics, sound and input is done by raylib.
@idaho06 oh interesting, good to know!