Day 29 of making my own indie MMO without engine or team

Today's update will be really short: Yesterday I was working mostly on tiny parser for the small JIT I made on day 4, I also implemented the SSRA allocator ( https://www.mattkeeter.com/blog/2022-10-04-ssra/ ) by @[email protected] (which if I understood it properly was actually first implemented by Mike Pall for LuaJIT).

#woao #solodev #gamedev #indiedev #mmo #devlog
The Solid-State Register Allocator