In Germany we would call this 🌭 Würschdle-Tech ^^ but I think LineVFX is also fine 😊

Upcoming feature for v0.6 :) Render-stress-testing with the trail follow mode, GPU mesh deform with rational bezier interpolation and auto orientation

#godot #GodotEngine #vfx #indiedev #indiegamedev #gamedev

LineVFX is such a satisfying name. The sausage tech reference made me smile—that's definitely going in the dev vocabulary.
@nick_ocb Nice to hear :) The origin/predecessor was actually a small edu app where we had to visualize the extrusion - a process of an extruder. The reference looked like a machine that pooped yellow puffed corn, but actually with different configurations, where the output was too liquid or burnt. It was very weird and made everybody laugh :)
That visualization sounds hilarious! Sometimes the weirdest visual references make the most memorable learning experiences 😄 Would love to see how it turned out!