Good morning folks

Lunchtime?

#30MinuteMissions time.

Not a huge amount of parts

#30MinuteMissions

Alrighty, got a bit done despite headaches

#30MinuteMissions

The ABC is running an article on 'marriage sabbaticals' and...

Did you just try to rename 'trial separations'?

The millennial urge to reinvent shit and think it's different just because we/they do it.

Cryptomnesia allll the way down

Headache all day but #rpg night tonight and I will fuckin be there.

Current status: on a giant beanstalk, surrounded by orks and an ankylosaurus

#rpg #daggerheart

Kale: this is a bad plan.
Kale: it's my plan.
Kale: it's still an awful plan

To be clear, the plan was:
Kale: spots orks
Wizard: can telepathically talk to them
Kale: hey, tell them... you're their god, and your prophet is arriving soon
Wizard: what?
Kale: we'll get them to escort us, it'll be great
Wizard: and I teleport you in their midst?
Kale: yes?
Wizard: I'll drop you on them
Kale: wait, no... I'll use the beanstalk spell, you can drop me down, the beanstalk will catch me, it'll look cool.

... that's how I ended up in a beanstalk, at 'far' range.

In amongst the 'that's AI' (when it isn't), we also have 'that's IRL'...

... when there's literally a fucking Worth1000 watermark in the bottom left of the image.

Looks like someone from Worth tried to say 'hey! we're over here now!'

... and the link is on the .ai TLD

... no, no thanks.

AI art gen comps? sure, I'll glance at that shit, show me your prompts.

But no, not at all the same as photoshop comps. Not even close.

So, #Daggerheart

We're up to... five sessions(?) now, and level 3, and it's basically just... unhinged as fuck.

I have NO idea how a party is meant to be 'managed' by a GM in this system, it's all completely fucked and broken by a few innocuous cards.

Like, mechanically, it feels like certain cards + other cards are just... yeah, ok, I guess that's fucked up

This isn't even getting into how the construct wizard (clank?) for our party got a free elemental for a pet.

Like, my character got a random trophy, the wizard got a fucking portable battery.

Ranger pets suffer from the standard 'if it costs me an action to command my pet to attack, why aren't I just attacking with my action?' that a lot of RPGs seem to have (genesys does the same thing with drones/familiars, but I think it's a maneuver instead of an action, which is ok-ish)

@DarkestKale is there any game where pets are neither largely decorative nor broken? It's a really tough line to walk because of action economy.

I have this problem in Necropolitans; the murder machine melee fighter feels her nigh-invulnerable rust monster is useless because it's not doing relevant damage. Well, yeah? A pet that's even slightly comparable to a high-level PC isn't a couple of featsworth of class feature.

@shimminbeg @DarkestKale An interesting feature of the Hero System is that the actual description of how a power works can vary enormously, because it's an effects-based system. Recently on the Hero forum someone wanted to make a shield like Captain America's, which can be used to strike a target at range and will then return to the thrower's hand. Several builds were suggested, some rather involved, then came the idea that you could just make it a Blast, much like a laser or lightning bolt. Since Blast is ready again on your next turn it has effectively "returned to your hand," and the other effect—hurting a target at range—is also covered. Simple.

Animal sidekicks can be created as points-based characters in their own right, but they could also be interpreted as the visible part of different powers in much the same way as the shield. It just depends what you want them to do.

@BigJackBrass @shimminbeg @DarkestKale Especially if you want the pet to be narratively invulnerable - you can lose it temporarily but it's "part of your legend" and won't go away forever.