That was deceptively easy to take the 2D triangle software raster and turn it into rotating cube. (note: no backface culling).
Might be time to break out the Utah teapot?
#gamedev
Wrote a quick and dirty .obj loader for the Utah teapot (1975 ed. - 216 faces).
And away it goes. π΅ I was really expecting a few more issue with my DIY terminal software raster.
But basically all of todayβs work with rainbows and polygons was to get to this. A stand-alone/external PS1 software raster that loads the saved GPU stream from a dump.
It a little easier to focus on just the GPU rendering now.