meanwhile in .hack shit going on in Final Fantasy XI:
"Once killed, a notorious monster shouldn't respawn until after the next monthly tally, but lately defeated notorious monsters in Limbus have been reappearing early. That's because, Square Enix said, "the server-side data recording the defeat status of notorious monsters is unexpectedly being cleared."
While the FF11 team has already deployed a fix to prevent the issue from reoccurring in the future, the data loss means that, for this month's Limbus tally period, "there is currently no way to tell if a notorious monster is still undefeated or has reappeared due to the data being cleared." As a result of the unexpected data reset, those bugged monster respawns could mean a monster will be marked as undefeated at tally time because the server data no longer shows it as having properly been killed—and each undefeated monster means every player gets worse chests in Limbus next month.
Thus, there's only one way to guarantee no players are robbed of hard-earned Limbus loot: Square Enix is dispatching Game Masters to personally murder every notorious monster in Limbus so the FF11 servers can properly verify that they're really, truly dead.
"To achieve this, Game Masters will visit each World in sequence and defeat each motorious monster individually," Square Enix said. "We apologize for the inconvenience."'
Hopefully none of the Game Masters get data drained.
