Cut from our latest livecoding session with @totetmatt @dok
visuals: totetmatt, dok
music: jon
VJ: totetmatt
glsl audio + visuals, orca + custom synth
Cut from our latest livecoding session with @totetmatt @dok
visuals: totetmatt, dok
music: jon
VJ: totetmatt
glsl audio + visuals, orca + custom synth
@totetmatt @dok I'm extremely happy with how my setup is evolving. It's a long and incremental journey, from writing our own tools, designing instruments, Figuring out possibilities, dealing with constraints to making a live performace out of it. Also making the whole live experience playfull and fun. This is what the setup now looks like:
glsl audio synthesis: I structured my shaders as 8 tracks drum-machines with patterns and instruments that I can tune and mix live.
custom synth + control panel: its an instrument that we are developing with @dok and bringing to hardware. I use it exclusively as a tabletop synth sequenced by orca.
I use 2x shaders that run in https://git.sr.ht/~jmaselbas/bonz (by @dok)so I can transition from one "track" to another using a faust audio mixer.
all writen and running on #linux using #jack
This video show a bit more what is happening on my side. @dok @totetmatt , as always, I was very happy playing with you two, lets do this again!