So I found out why #Tenacity #Windows runners were failing on 32-bit and 64-bit Windows: because compiler caching was actually still being used! I was not aware that those runner images came with #ccache already installed. Therefore we'll have to disable it manually.

NOW these runners should build. They may still fail their job due to other unknown issues, but we're getting closer to nightly Windows installers again, plus a new Windows in ARM installer! 😄

...and it looks like they're STILL failing WITH the same error as if compiler caching was enabled. But it's disabled though! 😠

Ok, now I have some questions: is the issue with vcpkg? Let me try again with ccache explicitly disabled on Windows.

This issue better not happen on macOS, because then we might be genuinely screwed 🫣