Hacky way to implement sound propagation around corners in a stealth game: use the navigation system. There's probably a better way to do this, but this only took me a couple of hours to implement, and it works.

https://www.youtube.com/watch?v=QdFaNkJPaao

#gameDev #stealthGames #Godot4 #hacky #butItWorks

Turscar Isle Dev Log: Sound detection

YouTube