Okay, I’m curious - is there a #ttrpg system out there that is:
1. Simple / easy to learn quickly
2. Flexible enough for pretty much any genre
3. Easy enough that the rules get out of the way of the role-play
Whatcha got folks?
Okay, I’m curious - is there a #ttrpg system out there that is:
1. Simple / easy to learn quickly
2. Flexible enough for pretty much any genre
3. Easy enough that the rules get out of the way of the role-play
Whatcha got folks?
@mrlich I like Lasers & Feelings, and its many many hacks. Easy enough to pick up and play a one-shot at the drop of a hat. It would be very easy to hack yourself if you can't find a clone that fits a genre.
https://johnharper.itch.io/lasers-feelings
Fate is also great, and better for campaigns than something like Lasers & Feelings. The Condensed rules are my favorite variant. GM & players define the genre/game world in a session zero.
https://fate-srd.com/
@Seandar16 thanks! Those have both received thumbs up from other folks, and FATE Core seems to be the front runner in terms of sheer number of recommendations.
So I’m planning to do a pretty deep dive into FATE, but L&F also keeps coming up and I’ve been meaning to check it out for years now.
Appreciate the feedback!
@mrlich P.S. re personal preference:
I personally much prefer specific systems for the games I want to play (mostly PbtA, currently) over the idea of a "generic" system.
Can be significantly more work as GM, not so much for the players (if you supply them with good material and probably tutorialise the rules). But the experience makes up for it IMO.
Unless it's a one-shot for rpg beginners, I also feel like the "rules light" part is generally often overrated.
@gorobar these are _great_ suggestions, and I love the additional feedback to give context - so thank you for that!
I have received a lot of recs for FATE - specifically FATE Core. Have you tried the lighter / minimalist ruleset?
I can also recommend watching YouTube videos of real plays to get the system. That’s working better for me than reading through rulesets.