Normal Map 101 for Designers: A normal map is a texture that adds depth and detail to 3D models without increasing the polygon count. It works by altering the lighting on a surface, simulating the effects of complex textures like bumps, wrinkles, or grooves. This is crucial for creating realistic textures while ensuring performance efficiency. Mastering normal maps elevates your 3D design game to the next level! #3DTexturing #DigitalMaterials #DesignTips