Yes and no.
#Apple's #iPad makes it easy to test, build and sell #CCSS [commercial closed-source software] at a premium.
Simply because #Wacom makes good passive stylus and pen-capable touchscreens.
That's why #Autodesk won't even sell people a #Linux license for #Maya (or any of their other tools) unless one has proof of ownership of a certified workstation (i.e. HP Z-series) with a #RHEL [#RedHat] #Workstation #subscription active to begin with.
Compare that to like #AffinityDesigner on #iOS (or rather "#iPadOS") and the fact that basically all iPad users are expected to have an Apple account and credit card linked to it for the #AppStore and it's no wounder the developers of creative apps will focus on that.
The only exception are #FLOSS #apps that are native to Linux and/or got started on other #Unix Systems [#blender started out on #IRIX as CCSS] and serve #macOS & #Windows as 2nd & 3rd tier platforms [i.e. #darktable oftentimes had no Windows builds because none of the devs had or wanted a Windows machine to test on!]
@kkarhan @davidrevoy @Ertain @zeppy5d
Except with Affinity i can buy a license for their entire suite of products for one low cost and use it across Windows MacOS and iPad as well.