#traditionalroguelike #ZdashAngband #MacheteEdition fckn love how this long a$$ project is coming to life! I'm biased lol but this gameplay is thee Best I've seen in long times playing #Angband and forks. The character re-balancing, the freshly re-worked monsters (under 90 to full completion!) the visuals oh em gee I'm in love.
So far only one bug. Could I release with one bug? #roguelike #fork #variant
#traditionalroguelike #ZdashAngband #MacheteEdition journal of a fork, entry 25421. Have to say, i know, there is that pesky bug appearing from time to time, other than that, this is going fairly good, despite all the fuckery that the last two months have been to my spectrumized brain, i am quite happy with the final results.
So now, as this is proving to be one hell of a time killer to me, bc I can keep adding and updating stuff as long as I want, I'm considering (1)
#traditionalroguelike #ZdashAngband #MacheteEdition entry 25422; more last minute testings as @jake4480 knows well lol, I'm getting the butterflies in my guts. As for now, all the monsters are FINALLY done. The terrain, the features. One thing has to be made clear, and it's I'm uploading it to my dropbox, but I will keep on posting updates. Don't worry bc it will be easy to install them, that's the magic of (1)