#RetroBoy is a cycle-accurate #GameBoy #emulator written in Rust. It uses wasm-pack to translate the #Rust #code into #WebAssembly so it can be played on the web. The web frontend then uses Web Audio #API and HTML Canvas for audio and graphics. It also leverages the browser's local storage to persist cartridge RAM data for battery-backed MBC cartridges https://github.com/smparsons/retroboy
GitHub - smparsons/retroboy: A Game Boy emulator written in Rust.

A Game Boy emulator written in Rust. Contribute to smparsons/retroboy development by creating an account on GitHub.

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