Switching between turn-based and real-time battles: what's the trick?
Can you game the system by repeatedly switching modes?
Does the 'Speed' stat really work in turn-based mode?
Find out the answers in my latest blog post:
https://www.gobsandgods.com/blog/time-units.html
Time Units, not Action points
In Gobs and Gods, battles are primarily turn-based, with each Gob having some “time units” available each to take actions. However, you can switch to real-time mode at any point and return to turn-based mode when you need more control. It’s even possible to play entirely in real-time, though managing the Gobs in this mode can be a bit more challenging.
