In part 4 of my series "#LensStudio for the confused #Unity developer" I show how you can implement a #HoloLens/#MRTK style 'hand menu' in your Lens, allow you to control various aspects it https://localjoost.github.io/Lens-Studio-Cube-Bouncer-for-the-confused-Unity-developer-add-a-hand-menu/
Lens Studio Cube Bouncer for the confused Unity developer: add a hand menu

If you have tried the final version of Cube Bouncer already, you might have noticed this hand menu. You pull up a hand, palm towards you, and this menu shows up. Now if you come from MRTK and HoloLens development, this is a very natural interaction method, and I decided to re-create it for Spectacles, if only because I had no idea how I otherwise should get an easy-to-use settings menu.

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