@teunbrand what code does that?
I had the beginnings in rgl::wire3d(quadmesh::quadmesh(z)) but it's not aligned to current rgl and new stuff is scattered in gh projects 🙏 (I was obsessed with quad- vs tri- meshes and the details of centre-based vs area-based rasters, and bilinear interp in {raster} which was borko)
