Something ideologically super-sketchy about a medieval agriculture sim that’s insanely difficult because it assumes farmers don’t know what the fuck they’re doing unless explicitly instructed by the lord of the manor to do it, like how much farther from the reality of the medieval economy could you get if you tried #taylorism #tacitknowledge #wtaf https://arstechnica.com/gaming/2024/05/manor-lords-medieval-micromanagement-means-making-many-messes/
Manor Lords’ medieval micromanagement means making many messes

Survival is hard in the untamed wilderness, but does it have to be this hard?

Ars Technica