I've been playing a lot of slaptoon 3 lately and I'm really enjoying the card collection game called "tableturf". The cards are collected through out the main game, mainly as rewards for leveling up etc. This is an *so* much better reward then a skin or some other cosmetic as it gives you an real benefit in tableturf battles.
TL;DR mini card collection games are good and can help make rewards in the game more exiting

#gamedesign #game #Splatoon3

Playing tableturf I also came to wonder what would happen if cards were shared between games. The idea is simple:
When leveling up, scoring a new hiscore, completing a game, etc the player would be rewarded with an card. that card would have the players name on it and the bigger the achievement the stronger the card. This cards can be traded with and collected by players inorder to play some card game with them.
#game #gamedesign
An example:

Regarding card trading I have two ideas:
• cards could be shared with an X% decrease in power for all card holders
• traditional card trading

#CardCollecting #gamdesign

On the technical side of things the network would in it simplest form consist of:
• a main server
• one or more card providers (aka games)
• players

A card would consist of four parts:
• Publisher: the game/server that published the card
• ID: the carda ID
• public key: the public part of an key pair. Used for verification of cards
• private key: only shared with card holders, used for proving you have that card

**Disclaimer:** I don't know what I'm talking about