#InfiniteSpace ship module management, looks like #tetris plays like #Diablo2 inventory; a little puzzle every time you need to fit a new module into a ship
@buru5 I experienced shipbuilding in Spiritfarer like this as well.

@handmade_ghost interesting, first time hearing about that one -- i'll check it out.

it was done like this in the mobile game Pixel Starships as well; must have come from somewhere, Infinite Space was definitely not the first or the last.

@buru5 I should qualify that Spiritfarer is less explicitly/visually Tetris, but the modular shipbuilding mechanic portion of the game requires careful fit and maneuvering, and it can dramatically change how easily you can access stations or traverse your ship in timed challenges, etc.