July 7, 2023 - Day 188 - NewPlay Review
Total NewPlays: 207
Game: Neon White
Platform: Steam
Release Date: Jun 17, 2022
Library Date: May 13, 2023
Unplayed: 55d (1m24d)
Playtime: 19m
Neon White is... um.
OK, let me try this a different way.
Neon White answers the question... nope. Got nothing. I'm unable to imagine the question to which Neon White would be the answer.
I played this at 11:45pm last night, after a long work day, and then a concert.
I spent most of today trying to work out how to review the game, because it's not really like anything I've played before.
It's part-FPS, part-puzzle game, part-3D-platformer, part-parkour, part-card battler, part-manga-visual-novel?
This is genuinely the hardest time I've had reviewing a game.
You enter the game as a character that has just died; with no memory of your past, you find yourself in ... heaven?
As a visitor, or a "Neon". You've been put into a competition; while you should be in hell, you've been tasked with earning a spot in heaven by killing the most demons who are trying to invade heaven.
You do this through the power of parkour... and guns. Lots of... cards?
Instead of guns, as you parkour around the place (thus the platforming part), you find cards. Each card represents a different weapon, and discarding the card has a secondary effect.
One card, for instance, is a handgun with thirty bullets. Run towards a demon, shoot it in the face, run past where it was, around the corner, jump and discard the card mid-jump for double-jump to allow you to reach the next platform.
Time it wrong, and you're stuck, and have to restart the level. Restarting is quick, which is good, because you'll be doing it a lot; you need to chain all of these different moves together, because traversing the level is timed, and the faster you complete it, the better the rewards.
The better the rewards, the better the chance that you'll win first place, and the place in heaven.
Neon White is weird and frantic and challenging and...
4: Good...?
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