@isaaccp @futurebird From Slate: In 2013 the lead designer of SimCity was asked what, in his team’s measurements of real-world cities, produced the biggest surprise. “Parking lots,” he responded. “We were originally just going to model real cities, but we quickly realized there were way too many parking lots in the real world and that our game was going to be really boring if it was proportional in terms of parking lots.
https://slate.com/business/2023/05/parking-spots-cities-paved-paradise-cars.html