@isaaccp @futurebird From Slate: In 2013 the lead designer of SimCity was asked what, in his team’s measurements of real-world cities, produced the biggest surprise. “Parking lots,” he responded. “We were originally just going to model real cities, but we quickly realized there were way too many parking lots in the real world and that our game was going to be really boring if it was proportional in terms of parking lots.

https://slate.com/business/2023/05/parking-spots-cities-paved-paradise-cars.html

The Insane Standard That America Applies to Parking

We’ve warped how we live to accommodate our cars. And yet.

Slate
@weiming @isaaccp @futurebird @dynamic @nerd4cities as someone who studies human motivation and behavior change, this made me wonder whether simulating real cities w/ warts (parking lots) and all using #SimCity or other games could be used to help change voters’ support for zoning policy changes #GamesForChange #G4C #GamesForHealth
@arlen @isaaccp @futurebird @dynamic @nerd4cities Interesting idea! I have always hoped they provide API access to their wonderful world models. The best I know these days are probably from #OpenStreetMap or #mapbox