You left the shop.
---
You find refuge in a bustling town, what would you like to do?
🧭 Adventure!
76.5%
πŸ›’ Shop
17.6%
πŸ›Œ Long Rest (+❀️ +🎲)
5.9%
🏑 Retire (campaign ends)
0%
Poll ended at .
You left with a sense of adventure.
---
In the distance you see a πŸ§β€β™‚οΈ Lizardfolk
❀️ 8-36 ❕1/2 ✨ 100
βš”οΈ Fight!
79.2%
πŸ₯· Avoid
12.5%
β›Ί Short Rest (+❀️ -🎲)
0%
🏘️ Go to Town
8.3%
Poll ended at .
You engaged the Lizardfolk!
---
πŸ§β€β™‚οΈ Lizardfolk
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 22/22
πŸ›‘οΈ 15
❕1/2
✨ 100
βš”οΈ Melee, one-handed [1d8]
88.2%
πŸ‘Š Melee, unarmed [3]
0%
🏹 Ranged, improvised [1d4] ⬇️
11.8%
πŸƒ Run!
0%
Poll ended at .
You successfully hit the Lizardfolk with your Melee Attack for 8 damage.
---
πŸ§β€β™‚οΈ Lizardfolk
β€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈπŸ–€πŸ–€πŸ–€ 14/22
πŸ›‘οΈ 15
❕1/2
✨ 100
βš”οΈ Melee, one-handed [1d8]
88.9%
πŸ‘Š Melee, unarmed [3]
0%
🏹 Ranged, improvised [1d4] ⬇️
5.6%
πŸƒ Run!
5.6%
Poll ended at .
You used your Melee Attack with incredible skill, critically hitting the Lizardfolk for 13 damage.
---
πŸ§β€β™‚οΈ Lizardfolk
β€οΈπŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ 1/22
πŸ›‘οΈ 15
❕1/2
✨ 100
βš”οΈ Melee, one-handed [1d8]
84.2%
πŸ‘Š Melee, unarmed [3]
15.8%
🏹 Ranged, improvised [1d4] ⬇️
0%
πŸƒ Run!
0%
Poll ended at .
The Lizardfolk used Javelin, dealing 4 damage to you.
---
πŸ§β€β™‚οΈ Lizardfolk
β€οΈπŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ 1/22
πŸ›‘οΈ 15
❕1/2
✨ 100
βš”οΈ Melee, one-handed [1d8]
84%
πŸ‘Š Melee, unarmed [3]
12%
🏹 Ranged, improvised [1d4] ⬇️
4%
πŸƒ Run!
0%
Poll ended at .
You took 4 damage from the Lizardfolk's Javelin.
---
πŸ§β€β™‚οΈ Lizardfolk
β€οΈπŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ 1/22
πŸ›‘οΈ 15
❕1/2
✨ 100
βš”οΈ Melee, one-handed [1d8]
72.7%
πŸ‘Š Melee, unarmed [3]
27.3%
🏹 Ranged, improvised [1d4] ⬇️
0%
πŸƒ Run!
0%
Poll ended at .
⭐ Nathaniel reached level 5! #levelup
+10❀️
+1 Prof. Bonus
+11️⃣, +22️⃣
+ β€οΈβ€πŸ©ΉLongstrider
You used your Melee Attack to hit the Lizardfolk for 7 damage.
You won the battle, killing the Lizardfolk.
+4πŸͺ™ +100✨
---
Ahead of your path, you see a 🦁 Panther
❀️ 3-24 ❕1/4 ✨ 50
βš”οΈ Fight!
45.7%
πŸ₯· Avoid
11.4%
β›Ί Short Rest (+❀️ -🎲)
22.9%
🏘️ Go to Town
20%
Poll ended at .
You rested for a moment, regaining 18 hitpoints.
---
You encounter a πŸ§β€β™‚οΈ Hobgoblin
❀️ 4-18 ❕1/2 ✨ 100
βš”οΈ Fight!
87.9%
πŸ₯· Avoid
0%
β›Ί Short Rest (+❀️ -🎲)
0%
🏘️ Go to Town
12.1%
Poll ended at .
You engaged the Hobgoblin!
---
πŸ§β€β™‚οΈ Hobgoblin
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 16/16
πŸ›‘οΈ 18
❕1/2
✨ 100
βš”οΈ Melee, one-handed [1d8]
100%
πŸ‘Š Melee, unarmed [3]
0%
🏹 Ranged, improvised [1d4] ⬇️
0%
πŸƒ Run!
0%
Poll ended at .
You managed to hit the Hobgoblin for 6 damage with your Melee Attack.
---
πŸ§β€β™‚οΈ Hobgoblin
β€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈπŸ–€πŸ–€πŸ–€ 10/16
πŸ›‘οΈ 18
❕1/2
✨ 100
βš”οΈ Melee, one-handed [1d8]
97.1%
πŸ‘Š Melee, unarmed [3]
0%
🏹 Ranged, improvised [1d4] ⬇️
2.9%
πŸƒ Run!
0%
Poll ended at .
You used your Melee Attack to hit the Hobgoblin for 8 damage.
---
πŸ§β€β™‚οΈ Hobgoblin
β€οΈβ€οΈπŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ 2/16
πŸ›‘οΈ 18
❕1/2
✨ 100
βš”οΈ Melee, one-handed [1d8]
82.1%
πŸ‘Š Melee, unarmed [3]
17.9%
🏹 Ranged, improvised [1d4] ⬇️
0%
πŸƒ Run!
0%
Poll ended at .
You managed to hit the Hobgoblin for 6 damage with your Melee Attack.
The Hobgoblin fell, ending the battle.
+3πŸͺ™ +100✨
---
You encounter a πŸ‰ Blue Dragon Wyrmling
❀️ 24-80 ☁️ ❕3 ✨ 700
βš”οΈ Fight!
23.9%
πŸ₯· Avoid
47.8%
β›Ί Short Rest (+❀️ -🎲)
8.7%
🏘️ Go to Town
19.6%
Poll ended at .
You managed to avoid the Blue Dragon Wyrmling.
---
You encounter a 🦁 Giant Bat
❀️ 4-40 ☁️ ❕1/4 ✨ 50
βš”οΈ Fight!
70.7%
πŸ₯· Avoid
12.2%
β›Ί Short Rest (+❀️ -🎲)
7.3%
🏘️ Go to Town
9.8%
Poll ended at .
You engaged the Giant Bat!
---
🦁 Giant Bat
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 23/23
πŸ›‘οΈ 13 ☁️
❕1/4
✨ 50
🏹 Ranged, improvised [1d4]
58.3%
βš”οΈ Melee, one-handed [1d8] ⬇️
33.3%
πŸ‘Š Melee, unarmed [3] ⬇️
0%
πŸƒ Run!
8.3%
Poll ended at .
You successfully hit the Giant Bat with your Ranged Attack for 8 damage.
---
🦁 Giant Bat
β€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈπŸ–€πŸ–€πŸ–€ 15/23
πŸ›‘οΈ 13 ☁️
❕1/4
✨ 50
🏹 Ranged, improvised [1d4]
65.6%
βš”οΈ Melee, one-handed [1d8] ⬇️
31.3%
πŸ‘Š Melee, unarmed [3] ⬇️
0%
πŸƒ Run!
3.1%
Poll ended at .
You handled your Ranged Attack with grace, dealing a critical blow to the Giant Bat for 9 damage.
You were hit by the Giant Bat's Bite attack, you took 4 damage.
---
🦁 Giant Bat
β€οΈβ€οΈβ€οΈπŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ 6/23
πŸ›‘οΈ 13 ☁️
❕1/4
✨ 50
🏹 Ranged, improvised [1d4]
73.5%
βš”οΈ Melee, one-handed [1d8] ⬇️
20.6%
πŸ‘Š Melee, unarmed [3] ⬇️
0%
πŸƒ Run!
5.9%
Poll ended at .
You managed to hit the Giant Bat for 7 damage with your Ranged Attack.
The Giant Bat fell, ending the battle.
+2πŸͺ™ +50✨
---
In the distance you see a 🦁 Reef Shark
❀️ 8-36 🌊 ❕1/2 ✨ 100
βš”οΈ Fight!
66.7%
πŸ₯· Avoid
18.5%
β›Ί Short Rest (+❀️ -🎲)
3.7%
🏘️ Go to Town
11.1%
Poll ended at .
You confronted the Reef Shark!
---
🦁 Reef Shark
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 27/27
πŸ›‘οΈ 12 🌊
❕1/2
✨ 100
βš”οΈ Melee, one-handed [1d8] ⬇️
50%
🏹 Ranged, improvised [1d4] ⬇️
26.3%
πŸ‘Š Melee, unarmed [3] ⬇️
2.6%
πŸƒ Run!
21.1%
Poll ended at .
You successfully hit the Reef Shark with your Melee Attack for 11 damage.
---
🦁 Reef Shark
β€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈπŸ–€πŸ–€πŸ–€πŸ–€ 16/27
πŸ›‘οΈ 12 🌊
❕1/2
✨ 100
βš”οΈ Melee, one-handed [1d8] ⬇️
97.1%
🏹 Ranged, improvised [1d4] ⬇️
2.9%
πŸ‘Š Melee, unarmed [3] ⬇️
0%
πŸƒ Run!
0%
Poll ended at .
You used your Melee Attack to hit the Reef Shark for 6 damage.
The Reef Shark used Bite, dealing 5 damage to you.
---
🦁 Reef Shark
β€οΈβ€οΈβ€οΈβ€οΈπŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ 10/27
πŸ›‘οΈ 12 🌊
❕1/2
✨ 100
βš”οΈ Melee, one-handed [1d8] ⬇️
92.9%
🏹 Ranged, improvised [1d4] ⬇️
3.6%
πŸ‘Š Melee, unarmed [3] ⬇️
0%
πŸƒ Run!
3.6%
Poll ended at .
The Reef Shark used Bite, dealing 8 damage to you.
---
🦁 Reef Shark
β€οΈβ€οΈβ€οΈβ€οΈπŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ 10/27
πŸ›‘οΈ 12 🌊
❕1/2
✨ 100
βš”οΈ Melee, one-handed [1d8] ⬇️
87.1%
🏹 Ranged, improvised [1d4] ⬇️
9.7%
πŸ‘Š Melee, unarmed [3] ⬇️
0%
πŸƒ Run!
3.2%
Poll ended at .
You took 10 damage from the Reef Shark's Bite.
---
🦁 Reef Shark
β€οΈβ€οΈβ€οΈβ€οΈπŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ 10/27
πŸ›‘οΈ 12 🌊
❕1/2
✨ 100
βš”οΈ Melee, one-handed [1d8] ⬇️
74.3%
🏹 Ranged, improvised [1d4] ⬇️
2.9%
πŸ‘Š Melee, unarmed [3] ⬇️
0%
πŸƒ Run!
22.9%
Poll ended at .
You managed to hit the Reef Shark for 9 damage with your Melee Attack.
You took 9 damage from the Reef Shark's Bite.
---
🦁 Reef Shark
β€οΈπŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ 1/27
πŸ›‘οΈ 12 🌊
❕1/2
✨ 100
βš”οΈ Melee, one-handed [1d8] ⬇️
60.6%
🏹 Ranged, improvised [1d4] ⬇️
3%
πŸ‘Š Melee, unarmed [3] ⬇️
15.2%
πŸƒ Run!
21.2%
Poll ended at .
You used your Melee Attack to hit the Reef Shark for 6 damage.
The Reef Shark died.
+5πŸͺ™ +100✨
---
Ahead of your path, you see a 🦠 Black Pudding
❀️ 40-130 ❕4 ✨ 1100
βš”οΈ Fight!
7.5%
πŸ₯· Avoid
12.5%
β›Ί Short Rest (+❀️ -🎲)
20%
🏘️ Go to Town
60%
Poll ended at .
You traveled to a nearby town.
---
You are safe in a small village, what would you like to do?
🧭 Adventure!
3.4%
πŸ›’ Shop
6.9%
πŸ›Œ Long Rest (+❀️ +🎲)
86.2%
🏑 Retire (campaign ends)
3.4%
Poll ended at .
You rested peacefully through the night, regaining 36 hitpoints and 3 hitdice.
---
You are safe in a town, what would you like to do?
🧭 Adventure!
22.6%
πŸ›’ Shop
67.7%
πŸ›Œ Long Rest (+❀️ +🎲)
6.5%
🏑 Retire (campaign ends)
3.2%
Poll ended at .
You found a shop.
---
You step into a local shop, what catches your eye?
πŸŽ’
πŸ—‘οΈ Rapier [1d8+5, +8] πŸ›‘οΈ Studded Leather Armor [17]
βš”οΈ Pike [1d10+2, +5] ~ 2H (+7πŸͺ™)
18.4%
πŸ›‘οΈ Leather Armor [16] (+12πŸͺ™)
7.9%
πŸ›‘οΈ Shield [+2] ~ 1H (-10πŸͺ™)
50%
↩️ Back to Town
23.7%
Poll ended at .
You purchased the Shield and left the shop.
---
You are safe in a small village, what would you like to do?
🧭 Adventure!
75%
πŸ›’ Shop
16.7%
πŸ›Œ Long Rest (+❀️ +🎲)
8.3%
🏑 Retire (campaign ends)
0%
Poll ended at .
You embarked on a journey of adventure.
---
Ahead of your path, you see a πŸ§β€β™‚οΈ Guard
❀️ 4-18 ❕1/8 ✨ 25
βš”οΈ Fight!
79.3%
πŸ₯· Avoid
13.8%
β›Ί Short Rest (+❀️ -🎲)
3.4%
🏘️ Go to Town
3.4%
Poll ended at .
You engaged the Guard!
---
πŸ§β€β™‚οΈ Guard
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 14/14
πŸ›‘οΈ 16
❕1/8
✨ 25
βš”οΈ Melee, one-handed [1d8]
90.6%
πŸ‘Š Melee, unarmed [3]
3.1%
🏹 Ranged, improvised [1d4] ⬇️
6.3%
πŸƒ Run!
0%
Poll ended at .
You successfully hit the Guard with your Melee Attack for 10 damage.
---
πŸ§β€β™‚οΈ Guard
β€οΈβ€οΈβ€οΈπŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ 4/14
πŸ›‘οΈ 16
❕1/8
✨ 25
βš”οΈ Melee, one-handed [1d8]
100%
πŸ‘Š Melee, unarmed [3]
0%
🏹 Ranged, improvised [1d4] ⬇️
0%
πŸƒ Run!
0%
Poll ended at .
You used your Melee Attack to hit the Guard for 6 damage.
The Guard died.
+1πŸͺ™ +25✨
---
In the distance you see a πŸ§β€β™‚οΈ Thug
❀️ 15-50 ❕1/2 ✨ 100
βš”οΈ Fight!
78.6%
πŸ₯· Avoid
3.6%
β›Ί Short Rest (+❀️ -🎲)
7.1%
🏘️ Go to Town
10.7%
Poll ended at .
πŸ”„
---
πŸ§β€β™‚οΈ Thug
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 27/27
πŸ›‘οΈ 11
❕1/2
✨ 100
βš”οΈ Melee, one-handed [1d8]
85.7%
πŸ‘Š Melee, unarmed [3]
0%
🏹 Ranged, improvised [1d4] ⬇️
7.1%
πŸƒ Run!
7.1%
Poll ended at .
You used your Melee Attack to hit the Thug for 11 damage.
---
πŸ§β€β™‚οΈ Thug
β€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈπŸ–€πŸ–€πŸ–€πŸ–€ 16/27
πŸ›‘οΈ 11
❕1/2
✨ 100
βš”οΈ Melee, one-handed [1d8]
88.5%
πŸ‘Š Melee, unarmed [3]
0%
🏹 Ranged, improvised [1d4] ⬇️
7.7%
πŸƒ Run!
3.8%
Poll ended at .
You used your Melee Attack to hit the Thug for 10 damage.
The Thug used Multiattack, dealing 4 damage to you.
---
πŸ§β€β™‚οΈ Thug
β€οΈβ€οΈβ€οΈπŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ 6/27
πŸ›‘οΈ 11
❕1/2
✨ 100
βš”οΈ Melee, one-handed [1d8]
91.3%
πŸ‘Š Melee, unarmed [3]
0%
🏹 Ranged, improvised [1d4] ⬇️
8.7%
πŸƒ Run!
0%
Poll ended at .
You successfully hit the Thug with your Melee Attack for 12 damage.
The Thug fell, ending the battle.
+6πŸͺ™ +100✨
---
You encounter a πŸ§β€β™‚οΈ Knight
❀️ 24-80 ❕3 ✨ 700
βš”οΈ Fight!
61.9%
πŸ₯· Avoid
14.3%
β›Ί Short Rest (+❀️ -🎲)
14.3%
🏘️ Go to Town
9.5%
Poll ended at .

@dungeons πŸ“’ Attention adventurers! We find ourselves facing a πŸ§β€β™‚οΈ Knight❀️ with a CR of 3 and 700✨. Here are your options:
1️⃣ βš”οΈ Fight!
2️⃣ πŸ₯· Avoid
3️⃣ β›Ί Short Rest (+❀️ -🎲)
4️⃣ 🏘️ Go to Town

βš”οΈ Fighting the Knight could grant valuable experience, but it won't be an easy battle. The Knight's armor and abilities make it a challenge. Remember to use your abilities wisely and coordinate attacks to maximize your chances of success.

πŸ₯· Avoiding the Knight may be a [1/3]

@dungeons cont.| safer choice if you're low on resources or health. However, keep in mind that avoiding battles might slow down your progress and potential rewards.

β›Ί Taking a Short Rest can help restore your HP, but it also costs hit dice. Consider this option if you're in need of healing and are confident in your ability to defend against potential interruptions during the rest.

🏘️ Going to Town could allow you to restock on supplies, heal, and potentially gain valuable [2/3]

@dungeons cont.| information or quests. It's a safe choice, but remember that time is of the essence, and the Knight might be gone if you return later.

Consider the information provided and choose the option that best suits your current situation. Adventure awaits! πŸ—‘οΈβœ¨ #DnD #CommunityVote [3/3]