Just an #FYI for those that use #CurseForge - not just accounts or launchers - they got f**ked and #mods and #modpacks for #Minecraft got hijacked with #malware by unaffiliated 3rd parties.

Apparently CurseForge f**ked up!
https://www.youtube.com/watch?v=ZDtj4lccOg8
#ITsec #Gaming

Addendum: Issue has been remediated.
https://meow.social/@Toothy/110686464545214559

Source:
https://vt.social/@cai_tan/110692410557605159

@kkarhan I'm aware of the initial problem, and I've looked through this thread. Before "The Event" I've been looking to Modrinth first, CurseForge second. Modrinth lets me find the mods I want to seek more easily. CurseForge still has links to the older "legacy" version. I'm also aware of "issues" developers had. In all, Modrinth provides a better experience. But I have to get the mod *where* the mod is. So... do what you feel you must, however...

a) The specific problem was resolved as @Toothy and @cai_tan noted.

b) Dredging it back up like it's new news is something of a dick move.

c) There *ARE* current issues between the two platforms. Why not speak to those issues that are current instead? I'd appreciate more understanding specifics why I should favor one more than the other, if the mod should be on both.

If anyone has a link to *that* discussion, I'd be most obliged.

#Minecraft

@Romaq @Toothy @cai_tan I mean don't just look at me but also #SparkOfPhoenix and even @heiseonline who just reported aboou this issue:
https://social.heise.de/@heisec/110689769307426107
And they get paid to be accurate about this!

Personally, I think practicing #KISSprinciple has been a net benefit and served me well, even if that means I'd rather not have a #mod than getting some #sussy shit going...

#WurstClient and #fabric as #API it uses basically do all the stuff I want #Minecraft to do.

heise Security (@[email protected])

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