Apr 10, 2023 - Day 100 - NewPlay Review
Total NewPlays: 107
Game: Kingdom
Platform: Steam PC
Release Date: Oct 22, 2015
Library Date: Mar 22, 2018
Unplayed: 1845d (5y19d)
Playtime: 68m
Kingdom is a pixel-art based, sideways-scrolling strategy/resource management game. Pretty much everything I dislike, in a single package.
As soon as I saw it load in, I was sure I'd be clock-watching, just itching for my 15 minutes to be up.
An hour later I was still playing.
Sometimes the gameplay is so good, the art disappears, and this turns out to be a great game, but you have to work for it.
It does very little to hold your hand; the first ten minutes were spent trying to intuit what was going on.
You're a king or queen, mounted on a horse. You can ride in either direction, and pick up and spend gold coins, and... that's about it. You cannot attack or fight back if attacked.
You use your initial few gold coins to hire a couple of beggars, and build a tiny village.
The tiny village allows you to provide each person you hire with a tool (hammer) or a weapon (bow & arrow).
During the day, the armed villagers kill rabbits and earn gold coins for you, while the working villagers can build defenses. At night, the armed villagers defend you. Each new day, you earn more gold coins, and the cycle continues, for just one more day.
My initial impressions of Kingdom were wrong; it's:
4: Good.
#Kingdom #Strategy #2D #SidewaysScroller #Gaming #Project365ONG #Project365 #NewPlay
