It never ceases to amaze me that people continue to release games for the old 8-bit micros like the ZX Spectrum and Amstrad CPC range. Check these out. https://www.usebox.net/jjm/games/
My Games - usebox.net

This is the full list of all my games released over the years. All free to play!

Juan (@[email protected])

172 Posts, 161 Following, 406 Followers ยท FOSS person. #Gamedev for the #ZXSpectrum, #Amstrad CPC, #Commodore64, #MSX and other shiny things. Also #Scala, #C, #Python and #haskell, and some (retro) gaming. Not made of actual Lego. Toots have TTL. Was [email protected].

SDF Social

@popey

Making games is much easier and much more fun when the system is simple enough for one person to know everything about it.

Have you looked at #32blit at all?

@ali1234 I had not seen that, no. Looks like someone took a fantasy console and made it real. :)

@popey

The main difference is it doesn't impose a whole fantasy CPU core on you. It is just a C++ API - but an extremely simple one because the "hardware" features are fixed. That allows it to leverage the full power of modern microcontrollers, and those are now more powerful than the 16 bit systems.

@popey New Commodore PET software here:

https://jimbo.itch.io/

jimbo - itch.io

itch.io
@popey It's a great thing .. The Amiga still seemingly has a fair few new games coming out, lots of arcade ports that were poorly done originally (by US gold, etc)