I'm not up to date in these matters, but don't believe those amount to the same thing. @cabel
@tommoose @RyeNCode
Found it (The EV and EVO TCs for EVN)
https://andrews05.github.io/evstuff/
And a new TC circa 2023
https://aus.social/@noodle/115016566864533881
There's also this, free in most Linux repos
https://en.m.wikipedia.org/wiki/Endless_Sky
@ernie @cabel IDK, I've never gamed on a mac, but as a #Linux user i have few problems (basically everything from steam runs fine, except for a select few titles that have anticheat bullshit that isn't configured to work for Linux, and launchers like #Lutris and #heroicgameslauncher make other games platforms somewhat workable) that would be solved by switching to M$ Windblows, and honestly I'm not touching that glorified spyware.
Why would the MacOS experience be too different?
@CauseOfBSOD @cabel Because Apple stopped supporting all the APIs developers use. And because Apple has chosen not to support mainstream GPUs, particularly Nvidia, and particularly on Apple Silicon.
And also because they give people who have been working in their ecosystem for decades, like Cabel, a hard time.
@cabel omg what monsters 👹
Makes one wonder how many similar stories are out there… 😔
@cabel @drahardja I swear, the current App Review system is beyond broken.
It worked great when the App Store was 1-3 years old but it cannot sustain itself given the deluge of apps being submitted. There is no good way in the current system to distinguish between good apps, scammers, copycats, and nonsense.
I really wish the entire App Review process was torn down and rebuilt from the ground up.
PS: My partner and I LOVED Untitled Goose Game. Even now, we'll still randomly HONK at each other. 🤣
@Aaron @cabel @drahardja There’s no foolproof way of distinguishing good stuff from crap, but “this is a well-known indie game already available on several other platforms” should probably trigger the “let’s make sure it’s not a third-party ripping off the real publisher and then release it” reflex
It’s… not like Apple is unaware of the existence of Panic in general
Wait… so they played all the way through to the credits before rejecting it?!?!? Wat?!
@Fogmeister @cabel @cocoaphony When a developer submits an app for review, they are required to provide easy access (almost like “cheats”) to certain features the reviewer is required to look at.
Fun fact: age ratings for movies work similarly. They don’t watch the entire movie. They require the studio to answer a few questions — is there red blood and gore? how many swear words? etc. — and to submit the timestamp for the most problematic scene(s). The review is based on that. If the studio lies/hides a problematic scene, there are repercussions.
At least I heard this is how it works.
@caspercdn @cabel add in-game purchases and it will pass review.
Buy 10 credits gets you 50 honks!
@cabel Really hopeful that regulators will start smacking down Apple and forcing them to allow e.g. Epic and Valve onto iOS so there's a backstop for inanities like this on more platforms than the mac.
I loved Untitled Goose Game and I'm glad I got it through Valve and not Apple since I played it with my kid half on a Mac and half on a Steam Deck.
@cabel It should be in Apple’s own best interest to give long-standing, award-winning, developers special entitlements and experienced reviewers to bring quality titles to the Mac App Store.
Would we have these issues if Eddy Cue grew up with Audion or Phil Schiller actually read every article by @gruber escalated to him?
@cabel This is why I find all the
“no no no… Apple is serious about gaming THIS TIME”
stories about Arcade, and now their upcoming VR headset so hilarious. They just don’t care enough about games to make a compelling platform.
Netflix is *killing* arcade with the calibre of the titles on iOS. And it’s only a value add to their streaming!