Hello, I'm working on a project to create a city. I've already made a house not procedural (the second image) and I want to make procedural building with the geometry node. So I tried Buildify 1.0 and modified the walls. But is there any way to change the Rooftop for something else like my first model (view screenshots) ?
#blender #help #geometrynodes #procedural

Here is where I am so far. I'v modified the trim of the roof but there is some issues I don't know how to solve :
- Make model for the inside corner and outside corner and be sure that they will be only on the corner
-Make the inside roof at the same height that my trim and the same texture

You can answer on reddit if you prefer : https://www.reddit.com/r/blenderhelp/comments/10g6n4y/how_to_modify_and_creat_procedural_rooftop_for/

#blender #help #geometrynodes #building #generator #wip

How to modify and creat procedural rooftop for custom city ?

Posted in r/blenderhelp by u/MewxitonART • 1 point and 1 comment

reddit

So I made models for the corners but I still don't know how to put only the corner model in the corner. And I struggle to find out how to modify the inside of the roof, to put it at the same height and the same texture.

#help #blender #3D #geometrynodes #building #generator #wip