#boardgames night was more VagrantSong (🧵), but new to me was Castles of Tuscany, sequel to #CastlesOfBurgundy. The mechanical themes are the same -- draft tiles, place on matching color, extra actions and chaining combos -- but it plays faster and uses card draw instead of dice rolling as the draft restriction. I think I like it better due to speed (and also I won by 2). It's still subject to the same shuffle luck where a player might be advantaged by reveal order and there's no counter. 7.2/10
#VagrantSong was 4P and while we got through it okay with a bit much downtime.
However, we hit an AI rules issue almost immediately. I ruled it on the fly but it turns out the company has put out errata. It speaks poorly of someone in the publication chain that they released this with rules ambiguities/errors in both of the first two missions. I'll stick through it but I'm not happy about the fact that I'm going to have to do pre-session homework to keep things running smoothly from here out.
