Sketching an acorn inspired idea for a "mascot" videogame character. Back in the 1990s, everyone was trying to make a cool popular mascot videogame character to rival Mario and Sonic, but no one came even close.

So I was just thinking ... if I wanted to try and design a "mascot" character, what would I come up with? And then I realized ... no reason not to design a game around it.

This creature has a whip-like hair strand somewhat inspired by Capcom's Shantae, for whip-like abilities. But I decided to eliminate any humanoid body, so her head could be a lot bigger - suitable for being expressive even with a smaller sprite (like on a phone screen, in particular). I just figure this non-humanoid creature would be a lot of fun to animate.

As you can see, my first attempt had only one eye, but it just ended up ... meh. My second attempt has a much cuter face, but with an odd orientation that somehow works.

#MyArt #GameDevelopment #GameDesign #CharacterDesign

@isaackuo
#DixieKong from #DonkeyKongCountry 2 & 3 is another character with a ponytail with various whipping abilities you could look at fot inspiration. :)
@FiXato @[email protected] Cool, thanks for the pointer! I love how Dixie Kong's yellow hair usually looks like a banana; it fits ...