#ttrpg #shadowrun #tabletop_rpg
Trying to incite character bonding in the shadowrun game I am running, but many of the characters are comically abrasive and/or don't trust each other. The characters are a former Renraku red samurai with yakuza ties who ran to Seattle (who is now ironically living in the ACHE), a street-doc / gadget guy satyr turned shadowrunner, a sort of modern Buddhist monk who is exceptionally adverse to using lethal force, and a "decker" (techno sorcerer) with some social skills who is just a generally experienced shadowrunner. The whole group is sort of under the protection of a "nice" crime boss named Sharky who has been in power over a reasonable area of Seattle since killing the previous crime boss in 2074 (game is in 2080). The previous group of mercenaries / shadowrunners he had working under him were set up, and the current plot is the new team investigating the setup and eventually breaking them out. Unknown to any of the characters / players, the crime boss Sharky "killed" was actually a head case named Cinder, who has now been body hopping and slowly building resources over the previous 6 years, most recently embezzling a huge sum of nuyen after getting injected into an ares executive, and soon after the next run there will be a news story about the unsolved case of the random ares exec who made off with a bunch of cash and then "committed suicide." Cinder then plans to have themselves injected into a random gang leader, infect the whole gang, kit them out with the few million nuyen they embezzled, and then try and take out Sharky.
Any questions / suggestions / comments are welcome, I just like talking about shadowrun