Pushing the limits of streaming technology

We’ve partnered with Ubisoft to stream their soon-to-be released Assassin’s Creed Odyssey™ to your Chrome browser on a laptop or desktop.

Remember when Google announced on I/O 2012 game streaming using Gaikai service which was acquired by Sony in 2012 and eventually became Playstation Now? ;)

https://www.youtube.com/watch?v=tPtJd6AzU8c&feature=youtu.be&t=48m40s

Google I/O 2012 - Keynote Day 2

YouTube
After the initial batch of game #streaming startups were bought and locked into a single platform (Nvidia tablet, Playstations, Samsung TVs etc.) or closed right away to kill competition (OnLive closed by Sony) there's now a new bunch. Though they solve only the technology part. Apart from superior infrastructure, #Google has potential to solve the rest of the game streaming UX. I don't want remote access to a Windows gaming machine and buy and manually install games from Steam...
... I want something like Netflix for games. To pay a small monthly fee (or pay per play) where you can simply select a game and start playing. No purchases, downloads, maintenance etc. And don't underestimate the fact that all you'll need is browser. This can bring gaming to much (several times) wider audience.
... aand #Google is just going to announce it's new #game #streaming subscription service just like that on a -- eh -- video-stream in ~15 minutes here: https://youtu.be/W7hc4R8JAJY
Google GDC 2019 Gaming Announcement

YouTube

#Stadia is a game-changer (pun intended).
#4K #HDR #60fps #game #streaming to any device (#Chrome #web browser or #TV via #Chromecast) of yours and to other viewers at the same time. But ALSO massive #multiplayer, next-level #graphics and #physics, new gaming-mode possibilities (+ return of the #couchCoOp 🙌), direct links into specific parts of #games (#StateShare), instant switching between devices and more.
Coming to North America and Europe this year...

https://youtu.be/HikAuH40fHc