Kinda mad #FantasyFlightGames always puts huge swingy chance dice in their games and then "mitigates" it with re-rolls. But the re-rolls are always keep *newest*. This is especially bewildering in #StarWarsLegions where you use an AIM token to re-roll and have to keep the newest result even if it's technically worse. Don't call that "aiming". That's just some weird abstraction nonsense. What is this keep newest fetish with FFG anyway? Have you people ever tried good mechanics like drop lowest?