I've been making some really great progress on my cyberpunk interactive fiction parser game lately.
I feel like my understanding of the themes and world and writing style I want to use is really starting to come together, and I'm close to finishing the games introductory chapter which will serve as a sort of preview for the game for anyone interested. I've been putting a simply immense amount of work into making sure every single location feels unique and textured and interesting and the night market for instance feels extremely active and alive. As well as giving NPCs a little bit of agency and meaningful dialogue.
I also just recently finalized the main cast and stuff as well which I'm pretty happy about, the themes and cast came together a lot more naturally once I decided that I wanted to deal heavily with queer experience and themes directly as well as more traditional cyberpunk ones.
The games now up on a public github repo if anyone's interested or wants to follow the development; although I don't imagine looking at a half finished parts or IF game is that interesting, I did kind of put a description of the themes and goals of the game in the readme.
https://github.com/alexispurslane/circuitboard-streets
#interactivefiction #tads3 #parser