Residue®: Solo Survival Sci-Fi Horror RPG. We are live on Kickstarter!
https://www.kickstarter.com/projects/weirdplace/residue-rpg?ref=b8merk
Residue®: Solo Survival Sci-Fi Horror RPG. We are live on Kickstarter!
https://www.kickstarter.com/projects/weirdplace/residue-rpg?ref=b8merk
🔭 The Green Star is officially live on BoardGameGeek:
https://boardgamegeek.com/boardgame/462986/the-green-star
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Played our first few co-op games of Kinfire Delve: Vainglory's Grotto with @JoBee earlier. Lots more fun with multiple players, and she's pretty sneaky as Asha, the thief/assassin, discarding cards and turning Vainglory's strengths against them. Won one, lost one to bad luck (three Exhaustion Cards that lost us the game). Looking forward to playing more, and the other characters.
Over the weekend I played the 3rd mission in the #Stargrave #HopeEternal solo campaign. The last time I played was October '23! The dice were a lot kinder to me, especially with the encounter table. A pair of pirate rabble popping out for most of the game. Annoying but not nearly so worrisome as some of the other things that could have shown up.
I picked up all three of the Kinfire Delve boxes for some portable, solo/co-op gaming when we're travelling to and from England.
Just soloed Vainglory's Grotto and WHAT a fun game. I just about managed to beat it with my (tanky) Seeker thanks to being able to soak damage and managing to activate his Lantern (special ability) several times.
Lots of opportunity for replay, simple mechanics, great quality cards and art, strong theme, and I bet co-op is a blast.
21 pages of notes and expanded fluff. Some rules written up. Enough for me to start playtesting the basics to see what works and what doesn't. Kind of fun.
As an aside, I still have the (well-playtested) rules for my little A4 hexcrawl wargame to finish. My problem is writers block now it's come to writing the scenarios. Having a mission generator has solved this to some extent - that's the theory at least.
So every winter I reinstall The Division (the first game). It's a seasonal tradition. I love the game, it still looks great, I like wandering around a snowy city.
For a long time, I've also had this idea for a solo, card-driven, procedural game where you get to be tacticool in an urban environment, run missions, extract HVTs, and shit like that.
So yeah. My (totally-not-ADHD-ey) brain has done its usual fuckin' thing. 😆
Following on from my last post (and for anyone who might be interested), here's a bat-rep style blog post of my first real solo battle using the 'Age of Fantasy: Quest' rules.
https://www.crookedstaff.co.uk/2025/12/age-of-fantasy-quest-game-1.html
I've been painting up a few mini's recently - with the aim of putting them to use in a few solo games... starting with Age of Fantasy: Quest (by #onepagerules ).
I've also posted a quick intro over on the blog...
https://www.crookedstaff.co.uk/2025/12/age-of-fantasy-quest-set-up.html
...with more to follow :)
I backed this Kickstarter a while back (from Archmage Press )... and it arrived today :) :) :)
It's a DMless / solo / co-op adventure module for D&D (with some similarities to the old choose your own adventure books) - and, as you can see, it also comes with a bunch of nice (full colour, double-sided) battlemaps to use in some of the encounters.
With any luck I'll get to give it a try over Xmas :)