🇬🇧 Funerary relief from Canongate Kirkyard, Edinburgh.
A man subduing a lion, with an eagle and a serpent intertwined — a clear moral allegory of power, vigilance, and mortality in early modern grave art.
🇵🇱 Płyta nagrobna z Canongate Kirkyard w Edynburgu.
Człowiek panujący nad lwem, z orłem i wężem splecionymi w jeden motyw. Alegoria siły, czujności i przemijania.
🔗 https://sketchfab.com/models/fed10ae1d56b4cc4b5841190c6d71e90

🔗 https://menhirarchaeology.myportfolio.com/
#Sketchfab #3DHeritage #GraveArt #CanongateKirkyard #Edinburgh #Symbolism #Menhir

Beast - 3D model by Menhir (@menhir.archaeology)

Graveyard monument from Edinburgh - Beast - 3D model by Menhir (@menhir.archaeology)

Sketchfab

🇬🇧 Stefan Czarniecki Monument, Tykocin (1763).
One of the oldest secular monuments in Poland, founded by Jan Klemens Branicki. A key element of the Baroque market square and a symbol of the Commonwealth military tradition.

🇵🇱 Pomnik Stefana Czarnieckiego w Tykocinie (1763).
Jeden z najstarszych świeckich pomników w Polsce, fundacji Jana Klemensa Branickiego.

🔗 https://sketchfab.com/models/780f600de4ca4327ad408957d7a439e4

🔗 https://menhirarchaeology.myportfolio.com/
#Sketchfab #3DHeritage #Tykocin #PolishHistory #DigitalArchaeology #Menhir

Stefan Czarniecki Monument - 3D model by Menhir (@menhir.archaeology)

Stefan Czarniecki Monument - 3D model by Menhir (@menhir.archaeology)

Sketchfab

merry crimmus to the fedi  🎄  

#b3d #mixamo #sketchfab

I always wanted to make a #Swordtember naming reel where I would give a name to each of my annual entries. Now, my #Swordtember2025 collection is done, and available on YouTube!
#Blender3D #B3D #gameart #Sketchfab

https://youtu.be/AAob6U1gteY?si=YM6en4dGV803dywc

[Reel] Swordtember 2025 - Naming ALL of my entries

YouTube
🌘 功能有時比 Bug 更糟(Sketchfab 教訓)
➤ Sketchfab 處理模型的方式破壞了資產的原始結構,導致嚴重的渲染問題
https://medium.com/@egorich42/when-a-feature-is-worse-than-a-bug-hello-sketchfab-b88a10d52511
作者分享了從 Sketchfab 下載的 .usdz 模型,在 Apple 內建檢視器中正常顯示,但在 Blender 中卻出現角色翻轉、物件分離和姿勢重置等問題。經過調查,問題根源在於 Sketchfab 處理模型時,會改動其內部結構,將網格重新打包並添加額外的包裝層,導致模型結構與創作者原始建立的結構不同,進而引發 Bug。作者認為 Sketchfab 的做法雖然出於統一結構的優化考量,但卻犧牲了使用者的透明度和確定性,是一種不良的解決方案。他強調,平臺應允許使用者以原始形式分享資產,而非經過處理的版本,並以 3DWay 的經驗為例,說明即使結構複雜,仍能維持模型原始樣貌。他也推
#3D建模 #Sketchfab #USDZ #Blender #技術問題
When a “feature” is worse than a bug (Hello,Sketchfab!)

Recently I ran into a pretty nasty case.  A .usdz model downloaded from Sketchfab (this detail is important).

Medium