Fast DOOM WAD renderer in 999 lines of Python

"For the longest time, I've wanted to re-implement the original DOOM engine in Python, and compile it with Shedskin to get reasonable performance. So when I finally ran across a pretty small engine written in Java, by Leonardo Ono, I decided to convert his version to Python. "

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https://shed-skin.blogspot.com/2024/01/fast-doom-wad-renderer-in-999-lines-of.html?m=1

Fast DOOM WAD renderer in 999 lines of Python

For the longest time, I've wanted to re-implement the original DOOM engine in Python, and compile it with Shedskin to get reasonable perform...