The starting area is finally beginning to look like a game. Still some placeholders but we're getting there

#bevy #indiedev #screenshotmonday

All done, I think. That was fun, I forgot how much I enjoy patching and playing with configs.

#suckless #gentoo #dwm #dmenu #slock #st #screenshotmonday

👻

More palette manager stuff from this weekend’s work on Dottie, my pixel art app:
- drag and drop colour arrangement
- import palette from LOSPEC with one click
- generate RGB or HSV gradients between two colours

#pixelart #palettes #macos #swiftui #screenshotmonday #lospec

sometimes, instead of moving forward with Schifahren's story, I procrastinate and work on things like camels and cell towers
#schifahren game #picolove #pico8 #love2d #gamedev #screenshotmonday
Is #ScreenShotMonday a thing ? Should be ! Hers a screenie of the work I've done today. Not much I know, but getting there. May morph into Tapper by the end of the week tho :( #Pico8 #GameDev #Wizadore #BBCMicro #Remake

I'm a few days late on #ScreenshotSaturday (is #ScreenshotMonday a thing? lol), but I’m determined to post nonetheless!

I spent the weekend exploring some of the newly added concepts on Natu's development branch, particularly the additions of “scenes” and “systems”. To do this, I rewrote one of the Natu examples to use scenes and systems. Check it out!

#GameDev #indiedev #gba #gbadev #retrogaming #retrodev #nim

15 seconds of my #indiegame "Schifahren"
#screenshotmonday

Doors are pretty much where they need to be now. There's a lot of exceptions and gotchyas and refactor packed into this for a ton of reasons but they look really nice.

They can close too! But that's a bit of a question of UI so might not make the next milestone.

Doors!

#gamedev #indiedev #indiegame #pixelart #roguelike #screenshotmonday