Kinetic Tools - Object Placement & Gravity | Utilities Tools | Unity Asset Store

Use the Kinetic Tools - Object Placement & Gravity from Lachuga Technologies on your next project. Find this utility tool & more on the Unity Asset Store.

Genuary#12: Boxes Only

The boxes only prompt seems like a natural fit to explore the rigid body physics that JBox2D has to offer...

One could even argue that's very much thinking *inside* the box. 🥁💥

#genuary12 #genuary #genuary2026 #generativeart #openrndr #kotlin #jbox2d #rigidbody

An interesting work on how to design fair dice of various shapes: http://hbaktash.github.io/files/rolling_dragons_paper.pdf
Each shape defines a probability distribution.
#math, #rigidbody, #probability

#GodotEngine #Fishes #RigidBody #Sim

Some progress wiff da fishies! 😁

Turns out one can turn a body by hitting it off the centre of mass. That imparts torque (whatever the hell that is) and so I don't need to use the dreaded apply_torque (or angular_velocity property) which are so confusing they literally ate the last month of my life. 😔

Trick is to keep your origin towards the fish head and the center of mass a good distance away, along the same z.

🦇

#GodotEngine #Physics #3D #RigidBody #Help #paid

Is there anyone out there whom I can pay to video chat with me to help me code a solution to rigidbody3d fish swimming in an Area3D gravity field? I need someone who has experience in that part of Godot and who has some time free.

My money is 20:1 Euros, so that's horrifying. I really hope that something like 2 hours would be enough, at least to get me past my obstacles.

If interested, I can afford max 25Euro per hour, please let me know!

Thank-you video for over 1000 subscribers on #YouTube: https://www.youtube.com/watch?v=K7rkTA9GT9g

#b3d #blender #RigidBody

Thank you for over 1000 subscribers!

YouTube

I started with rigid body dynamics, but boy is that compute intensive. Cheating with geonodes and points in volume FTW!

#blender3d #sim #rigidbody #b3d #eevee