Check out Timebeat, a time travel-themed rhythm game that fits on a 32kB cartridge, made by Daniel R. and Jonathan M. using RGBDS.
Check out Timebeat, a time travel-themed rhythm game that fits on a 32kB cartridge, made by Daniel R. and Jonathan M. using RGBDS.
Today in project ideas I wish I'd get rid of:
An #rgbds (#gameboy / SM83 assembler) linker that turns the object file into ELF, allowing it to be linked into a linux program (and resolve symbols in doing so), coupled with a minimal CPU emulator with a few syscalls to be able to perform C calls/linux syscalls outside of the emulator.
...and then use that to implement the x11 or wayland protocol in SM83 #assembly and display things.
(I've been looking for excuses to learn these protocols)
New Game Boy jam for games made in assembly
Running October 14th - 31st, still time to join
200 Eur in prizes
https://itch.io/jam/gbretrodev25
Games from the jam last year worth a look too:
https://itch.io/jam/gbretrodev24
Managed to get my in-progress #GameBoy game up on Itch with a web build!