Linux Resonite Meetup Session Open!
The 41st Linux Resonite Meetup (Sunday edition) Session is now Open!
Session link: https://go.resonite.com/session/S-U-1YsNGp7Yp2u:LinuxMeetup
#LinuxResonite #VR #Linux #Resonite
37th Linux Resonite Meetup! (Sunday edition)

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第896回 #Resoniteラジオ体操部 #Resonite
おはようございます!
ご参加有難うございました🎉

4月16日(木) 21:30 ~ 22:00
Resoniteラジオ体操部900回記念おめでとう会
開催したいと思います!是非来てね~

今日も良い一日を~


Mammas boy :3

A smol skit with
WandrinMinstrel  ​

#resonite #vr #vrskit #vrc
紀行録いったりいにしえわーるど教えて貰ったりした #Resonite
没写真 #Resonite
Goofy ahh derg
#resonite

Resonite devlog post: I have one more thing for you today @Devlog which I've been working on this week as well. It's smaller than the thing in my last post, but still a good change: I went through and sorted every component in the Uncategorized category!

Namely:

  • I sorted every component that is useful in some manner (or otherwise is something that's used but not necessarily directly useful, like Settings components) into new and existing categories.
  • I marked a lot of components as hidden - ones which otherwise have no use or functionality for users - meaning they won't show up in the browser (but they still exist, of course).
  • I added a few nodes to an additional category (namely ValueDriver<T>, ValueMultiDriver<T>, and ReferenceMultiDriver<T> to Transform/Drivers).
  • I moved a couple nodes from one category to another (outside of Uncategorized).

Attached here is a list I made showing every change in component categorization so far. <:ryuvihappy:1286119750618972262>

#resonite

Resonite devlog post: Hey @Devlog !

For the past week and a half I decided to work on creating a new Data Feed, both to learn how to work with data feeds, and to update something I've wanted to update for a long time now: the Component browser!

Since this data feed essentially encompasses both the Component Attacher and ProtoFlux Node Browser panels, the feed is designed to work with both, and serves as an updated replacement for them. The new versions have some extra goodies on top versus how the panel(s) currently are:

  • Since it's based off of a Data Feed, it's highly customizable and applicable to any kind of UI presentation and setup.
  • Speaking of customizable, they'll be exposed as FavoriteEntity objects, meaning you'll be able to tailor the panel to your liking and mark it as favorite in your inventory (akin to a favorite keyboard, video player, and etc).
  • The Component Attacher and ProtoFlux Node Browser have a visual distinction between them, to better tell one from the other.
  • There is built-in fuzzy searching! And when searching, it displays the path location of the item, and presents you with a button to open the containing directory of the item, too.
  • Common generic types that are displayed when picking types for a generic type are now ordered and sorted in a more easy-to-navigate grid layout (and they're colored using the correct type color!).
  • When entering types for a generic type, valid types will change the text entry field to that type's color, so you know if it's valid or not (same with the final generic type's color).
  • The panels have unique icons on the back to distinguish them from the other side.

While the Data Feed and panels aren't done yet (still gotta get some things working and fix other things), I wanted to give a peek at this to you all!

#resonite