XGRIDS (@XGRIDS_OFFICIAL)
3DGS용 자동 충돌(콜리전) 지오메트리 기능은 3DGS를 시각적 재구성에서 상호작용 가능한 공간으로 확장하는 의미 있는 발전입니다. 공유자 @jakub_c5y와 캡처한 Denis Laquinta에 대한 감사와 함께 splatter.app도 함께 소개되었습니다.
https://x.com/XGRIDS_OFFICIAL/status/2008374836952002846
#3dgs #collisiongeometry #splatterapp #realtime3d

XGRIDS (@XGRIDS_OFFICIAL) on X
Automatic collision geometry for 3DGS is a meaningful step forward, moving 3DGS beyond visually rich reconstructions toward interactive spaces.
Big thanks to @jakub_c5y for sharing! special thanks to Denis Laquinta for capturing this!
Also, checkout : https://t.co/5GENgUKJlh
X (formerly Twitter)climbing through landscapes mapped onto landscapes - some TouchDesigner throwbacks
#touchdesigner #videocollage #procedural #VJ #realtime3d
it's been a little while, but I've been trying some new stuff with blobs in #TouchDesigner
to be continued.....sometime....question mark⁉️
#procedural #generative #realtime3d #cgi #videoart #blobs #WIP
after doing lots of glitchy framebuffer VJ stuff in TouchDesigner I'm really impressed at this game's frame rate
(also totally stuck, but whatever 🙃 )
https://xra.itch.io/memory-of-a-broken-dimension
#gamedev #indiegame #realtimevfx #realtime3d #framebuffer #touchdesigner

Memory of a Broken Dimension by xra
ATMOSPHERIC TRESPASSING
itch.ioignoring John C. Lilly for a sec - this is a video from 1998 which appears to have camera tracking in a realtime rendered 3D environment - what?!
there's even a blooper where they glitch it out for him at the end
https://www.youtube.com/watch?v=s-knqVbghIA
#vfx #realtime3D #dolphins #filmmaking

John C. Lilly: Interview at Future Communications Lab
YouTube
YouTube
YouTube