The build of OpenLoco for Chris Sawyer's Locomotion on MacSourcePorts.com has been updated to version v26.02 of the project

https://macsourceports.com/game/locomotion

#macgaming #retrogaming #macOS #locomotion #openloco #gaming #apple #applesilicon

#RetroGaming Kinders, #OpenLoco die OpenSource Re-Implementierung von Locomotion gibts jetzt auch für macOS (und auch im neuen OpenLauncher!)
https://openloco.io/download/

https://github.com/OpenRCT2/OpenLauncher

Download

An open source re-implementation of Chris Sawyer’s Locomotion

OpenLoco

Mac Source Ports allows you to play Chris Sawyer's Locomotion on your Apple Silicon Mac (thanks to OpenLoco)

https://www.macsourceports.com/game/locomotion

#macgaming #retrogaming #chrissawyer #macOS #locomotion #openloco #gaming #apple #applesilicon

Trams are OP in #OpenLoco. :P #Locomotion
I really want to like #OpenLoco, but the pathfinding bugs in the base Chris Sawyer's Locomotion game make it really hard. :( #locomotion
@tk wow, Locomotion. I used to play the crap out of this game when I was young. Had no idea #openloco was even a thing! Thank you for letting me know!
Holy shit, #OpenLoco builds and runs on #Linux just fine! I never thought I'd see the day! :O
@eniko @Atridas Have either of you checked out #OpenRCT2 or #OpenLoco ?
Oh wow, #OpenLoco actually works! I hope they'll someday fix the limitations of the game, like the poor vehicle AI and dearth of signal types.